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1. Cruor and Ashimmu - in Ships and Modules [original thread]
The ashimmu needs (alot) more grid and cpu. It needs to swap a lowslot with a midslot, and it needs to replace it's 50% cap use bonus with a 20% projectile damage boost. Imo. (debate)
- by Sir Muffoon - at 2009.08.22 21:49:00
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2. The Vigilant - great toy or overpriced Thorax? - in Ships and Modules [original thread]
Edited by: Sir Muffoon on 22/08/2009 13:04:55 Originally by: Siigari Kitawa Well since this has been bumped, here is my final concept. Flown it, works awesome. [Vigilant, Kiting] Shadow Serpentis Magnetic Field Stabilizer Shadow Serpe...
- by Sir Muffoon - at 2009.08.22 12:49:00
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3. Boost Vindicator - in Ships and Modules [original thread]
Originally by: ViRUS Pottage lolumvirate all u guys were good at is ganking and running with ur nano. now theres no nano, you're nothing. climb in hole, stay in hole. Go to empire, stay in empire. Oh wait, you're already doing tha...
- by Sir Muffoon - at 2009.08.10 18:19:00
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4. Boost Vindicator - in Ships and Modules [original thread]
Boost the Nightmare. It sucks compared to all other faction bs. That is all.
- by Sir Muffoon - at 2009.08.10 14:14:00
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5. whats this about 1.5? and new stuff - in Ships and Modules [original thread]
Originally by: Kendon Rid**** Originally by: Seriously Bored They're the ones directing you to the only relevant information that exists on the subject. thanks that had not yet been posted and i didnt find it yet dispite ...
- by Sir Muffoon - at 2009.08.07 14:29:00
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6. Freighter -> Jump Freighter -> ??? - in Ships and Modules [original thread]
Originally by: Irish Blend Do YOU have a JF pilot? If so, YOUR opinion would be helpful, on what YOU did
- by Sir Muffoon - at 2009.08.05 00:25:00
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7. Need 3 BS gang fit to emulate sleepers DPS - in Ships and Modules [original thread]
Think about what you just asked.
- by Sir Muffoon - at 2009.08.02 00:26:00
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8. mother ship fitting for elec warfare only - in Ships and Modules [original thread]
Originally by: Bendak Starcrusher what do you think.. i'll have a ms outfited with ecm burst and antilock what ever....with armor repair... it will fly right into the enemy let then mass a force up and start attacking....while my real fl...
- by Sir Muffoon - at 2009.07.26 17:05:00
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9. Motherships. Buff is needed. What ideas to people have? - in Ships and Modules [original thread]
Originally by: Abrazzar Originally by: Letifer Deus Originally by: Scatim Helicon 30 Dreads is 150,000 DPS. Are you sure about that? Edit: make that 200,000+ DPS if you're using 30 Blaster Moroses WTB 150K DPS tank...
- by Sir Muffoon - at 2009.07.24 22:26:00
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10. Something I've always wondered about. - in Ships and Modules [original thread]
While we're on this subject, can we turn the Archon upside down so it looks right?
- by Sir Muffoon - at 2009.07.21 12:14:00
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11. This what's wrong with this... - in Ships and Modules [original thread]
Originally by: Akita T WRONG. Please CCP, give us that fitting window back. :(
- by Sir Muffoon - at 2009.07.20 18:35:00
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12. Pounder class sub capital ships. BC sized ships with capital weapons - in Ships and Modules [original thread]
Wouldn't the capital weapons be like, one-quarter the size of the ship? It would look kinda stupid.
- by Sir Muffoon - at 2009.07.20 13:23:00
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13. grouping guns - in Ships and Modules [original thread]
You can't group if some of them have heat damage. That might be it?
- by Sir Muffoon - at 2009.07.18 23:51:00
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14. lvl 1, 2 and 3 Missions, Overkill fit - in Ships and Modules [original thread]
I'd say Myrm with hammers and lights. For lvls 1-2 the Domis locking speed is going to get very annoying.
- by Sir Muffoon - at 2009.07.18 16:21:00
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15. If the Maller had 25MB of drones - in Ships and Modules [original thread]
Edited by: Sir Muffoon on 16/07/2009 23:11:04 Originally by: fkingfurious Is the Maller really that bad? Take this fit (based on the idea of cheap rigs after the next patch) [Maller, New Setup 1] Damage Control II Adaptive Nano Plati...
- by Sir Muffoon - at 2009.07.16 23:09:00
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16. Interdiction nullifiers - in Ships and Modules [original thread]
Originally by: Keigari bubbles will not affect you, nor will you be dragged into them, you will just pass them as if they were not there. However, be aware that it is not a ultimate "cant get me" thing, as a good interceptor pilot is still...
- by Sir Muffoon - at 2009.07.16 22:55:00
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17. Zealot - Trying to make it different from a mini harbinger. - in Ships and Modules [original thread]
Originally by: Torothin Sniper Zealot: 5 Heavy beam II's Mids: 1 Y-T8 Overcharged MWD 1 LSE II 1 sensor booster II Lows: TE II RCU II 3 HS II 1 Sig Amp II 1 CPR II Rigs: 2 energy logus coordinator. Require enegry weapon rigging 4 Has...
- by Sir Muffoon - at 2009.07.14 14:13:00
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18. HAMs roxxx - in Ships and Modules [original thread]
Yes, missiles should always hit everything for full damage. Because that's fair.
- by Sir Muffoon - at 2009.07.14 13:30:00
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19. Tech II Battleships - in Ships and Modules [original thread]
Originally by: Bibbleibble But TBH that's what I would do if I won the lottery, spend it on GTCs, buy officer gear and fly the most pimped out Maelstrom in the world. I'm pretty sure you can't fit capital mods on battleships. At lea...
- by Sir Muffoon - at 2009.07.14 01:38:00
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20. PvP Curse - in Ships and Modules [original thread]
Edited by: Sir Muffoon on 14/07/2009 00:10:35 Originally by: Marcus Druallis Idk I don't really like it but to each his own. what is this edit; post suggestions for improvements?
- by Sir Muffoon - at 2009.07.14 00:10:00
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